Game Dev Log #3: Running with Colors and Being Introspective
So, I released the new update today. It has some new choices, some more colors, and running text.
Honestly that's going to be the majority of what is released in updates. Maybe some extra stuff, maybe some little. But that's all that will ever show up in these updates. There isn't any catch here by the way, I just wanted to point that out.
So why start off the log for a new, sorta big update, in such a depressing way? To make myself seem like a more interesting developer? Subconsciously that may be true, but the point is to see if I can actually tell if anyone cares for this project. If someone is willing to speak up and tell me hey, you know, this is a pretty cool thing you got going here. Or maybe that there's something they'd like added to it.
This project is something I feel passion for, something I want to make because I want to do something that is so over the top, something that is so random in it's movement and story, something that I want to make for myself to enjoy. I want others to enjoy it to, and is what makes me continue working on it. I know this will never become popular, making millions of dollars, but I know I can influence someone with it. I just need to make that step of getting it out there.
The next update won't be a big storyline or anything like that. It's going to be me. A big oddly made questioning based around myself to try and understand myself and parts of my head. So to those of you who made it this far and are still sure I'm not completely self absorbed, please leave a comment of what you want to ask myself to include in the game. It will be included in the next update and the answers will be put out then. You don't have to know me to ask anything, just leave a random comment you want me to ask. Get as introspective as you want, go anywhere you want. Just ask a question please, that's all I ask.
Files
Get Life CYOA
Life CYOA
A quick choose your own adventure
Status | In development |
Author | Project CYOA |
Genre | Interactive Fiction, Puzzle |
Languages | English |
Accessibility | Color-blind friendly, Subtitles |
More posts
- Game Dev Log #2: Running TextJun 26, 2019
- Game Dev Log #1Jun 26, 2019
Comments
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2 far east.
I love the way you made the game have finals, finding all finals would be headcaching but satisfying at the same moment.